The Frisco Method
45 min |
Team Individual |
Game
Engagement Inspire and motivate
What can students learn from this?
Students learn and practice empathy, critical thinking, by means of stimulating thinking, imagination and creativity.
How can I do this in class?
The teacher/students pose a problem. The class is split in groups and each member of the group is assigned one of the 4 roles – the conservative (who appreciates the merits of old solutions and proposes maintaining them), the enthusiast (who emits innovative ideas which apparently can never be put in practice – he is the creative member of the group), the pessimist (denies any possibility of improvement), the optimist (motivates participants approach the solutions of the enthusiast from a practical and realistic perspective). At the end, all the ideas are put together and a synthesis is made.
Reflection tips
This is a guided, role-play brainstorming activity, which is meant to solve complex problems by using flexible, efficient but also simple means. Imagination and creativity are also involved.
Stages of the activity:
- The teacher and the students identify a problem.
- The roles are distributed. The roles can be individual (if the group is small) or members of entire groups are assigned the same role, so they will work as a team.
- Mixed groups are formed, containing each of the four roles.
- Different perspectives on the problem emerge, as it is approached from four different angles.
- After all the newly found ideas are reported to the class, a synthesis must be made, as well as a decision on the best course of action. Most probably, the teacher will have to act as a mediator between the different points of view – guiding students to analyse the best course of action, motivating their choices. Some negotiations may take place, which means that the teacher again will act as a mediator.