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Crazy Store

30 min | Team | Activity Initiative Inspire and motivate

6hats

The Challenge

Encouraging quick thinking and taking bold risks, a new way of dealing with a problem.

List of required equipment

  • Pen
  • Paper

What can students learn from this?

Students will learn to anticipate and propose solutions before someone asks for it, to overcome barriers and difficulties that appears when  trying to achieve a goal.

How can I do this in class?

Student 1  is the storekeeper. The teacher put the student on one side of the acting area. Student 2 is the customer. He/she is placed in the opposite side of the acting, so that there is enough distance between them to walk several steps (8 or 10 steps). Student 2 starts the game by pretending to open the store door and asking “Hello are you open?”

Student 1 answers “yes we are, one hundred year-hold man….” The storekeeper tells the customer who he/she is, the customer must walk across the acting area towards the storekeeper and then asks him/her for something the customer needs. For example, the customer asks “do you have any false teeth?”, and the storekeeper would reply “yes, I think so, let me check in the back”. Then, the student impersonating the customer becomes the shopkeeper, and the next student in line to play becomes the next customer, and so on, always starting a new scene saying “Hi, are you open?”.

Reflection tips

Fantasy and imagination are key skills for starting a new social business. Nevertheless, such creative skills don’t display their full capability if they’re not linked to those of other people.

The need to continue someone else’s story means taking her/his imagination and give it a development thanks to your imagination.

A social business will face new (young) entrepreneurs with the need to take into account other people’s stories and needs and give them a solution.

This activity will help to complete such a future duty.

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